Monday 29 April 2024

Medal of Honor: Heroes 2 Review

For a PSP and Wii shooter, I consider this to be somewhat impressive for what the devs managed to accomplish, but at the same time, the game was starting to show that Medal of Honor as a franchise had very little staying power left.

To put it simpily, Medal of Honors Heroes 2 is kind of a different game from the first one. Where MoH Heroes 1 was about completing objectives and was essentially the older MoHs but on the handheld, Heroes 2 is basically a Call of Duty clone, not a bad one and is certainly a more tolerable one than Warfighter was but it's basically CoD on the go or with motion controls.

Everything in the WW2 era CoD games you have in Heroes 2, you have a two weapon limit, regen health, the compass telling you where to go, a melee attack, throwing grenades as well as the scripted nature of them where enemies will keep spawning until you reach a certain point on the map. Everything you experience in the CoD games before CoD4, you pretty much experienced here.

To the game's credit, the enemy count is decently high especially on the PSP version, the guns feel pretty punchy and powerful and the game generally does everything it does competently, nothing is outright bad here but nothing is really good either.

The PSP controls are okay and with emulator fiddling I got them to work how I ideally want them but there is weird stuff like how there is no dedicated sprint, melee attack or grenade throw buttons. The lasting one was especially grating since I wanted to switch to my secondary weapon but I would accidentally select a grenade instead.

With all that said, the game does share the same issues that games of this type have like for example, you are better off using the MP40 at all times since enemies use it and it's super accurate at almost any range, enemies go down super quickly and you fight the same enemy infantry throughout the whole game.

Grenades are also pretty useless since spraying and praying is enough to get you far in a lot of the scenarios since enemies have low hp and there is rarely is ever any stronger enemy types with them having basic AI too.

The regen health gives you very little agency so in combat since all you are doing is breaking enemy line of sight from the enemy and hoping they can leave you alone while your healing factor kicks in, the Base Demoliation level is especially bad when it comes this since that level just constantly shoves in enemies and they shove in more than the regen health can handle even on easy mode, the last stretch of the level was especially bad since you are on a timer and the game just continues to spawn enemies and you just wait for health to regen and either time will run out or you die, thank goodness for emulator save states to make this easier.

Luckily the game is short, so no none of it's shortcomings stand out too much.

All in all, this game is very much a typical WW2 run gun shooter of the era and it is easy to see why this genre was and by extension Medal of Honor as a franchise was on it's way out, but the game is a solid time, I was looking for a random short game to beat in a quick afternoon and this game basically did just that.


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