I'm big fan of Insomniac Games and while their Spider-Man titles is not what I think when it comes to them at their peak, they are solid and enjoyable. I can say much of the same for this Wolverine game all though there are some surprises that this game gave me due to also being an intermidiate Marvel fan and superhero fan by extension. Well intermidiate fan from the perspective of a divorced wife but I'm getting off topic.
The story had quite a number "holy crap" moments upon first booting it up. Yes, there have been video games like the X-Men Origins Wolverine movie tie in where you get to play as an unhinged Logan tearing things apart with his claws but it was still shackled to the framework of a terrible PG-13 movie. This Wolverine game feels like it has the tone of a Marvel comic under the MAX imprint. Everything is bloody, gory and characters aren't afraid to curse and be overly mean to each other. It's surprising to see any Marvel adaptation like this let alone a game. Hearing Sabertooth say, the f word for the first time really caught me by surprise. It's a huge stark contrast compared to the writing in their Spider-Man games.
It doesn't just end there, it feeds into the story and writing itself, right at the start at the end of the first mission you kill Omega Red and how Logan himself isn't strongly against killing or anyone else in the story is for that matter. Later on, Jean Grey kills a bad guy in self defense and there's no "we are heroes, we don't kill" speeches to be found. The story officially sold me when Essex wanted to capture and keep Bolivar Trask locked up so he can keep torturing him but then Wolverine mercy killed the latter instead.
The whole story feels refreshing in that just because you are a supervillain, it doesn't mean you'll get beat up, locked up, cause trouble, get a "pardon" and get locked up again and repeat the process. It isn't even scared to kill off child characters like Leech too. No Charles Xavier and his endless idealism that goes nowhere and as much as I like Magneto, he's on the overused side and his origin is hard to reimagine for modern times without some anti aging device.
What REALLY sold on the story was the "sinister" villain Essex. He's the Xavier stand in and well I thought Insomniac was going to make him a sympathetic anti villain but instead it was just a red herring. He was ultimate a parastic self righteous hypocrite who only used his "helping mutantkind" for his own selfish ends. It hits close to for me now. The cutscenes with him might be a little underwhelming at first but it slowly starts to add up.
It's also nice to see elements of X-Men Evolution and Infamous in here too.
While I did enjoy the story I got some issues particularly with the backstory and how a disjointed and vague everything can feel. Wolverine did so much stuff over hundreds of years? He was also a hearld of Apocalypse? He was once had a relationship with Jean Grey a hundred years ago? Essex made him savage and then made him sane again? Feels like so much information happens and feel scatter brained.
Also some side characters like Mystique can feel a little underdeveloped if you don't hear her optional conversation with Tyger at the bar before the Hand shows up.
Combat is pretty good. Yes, it isn't going to reinvent the way video game combat is going to be done but it's fun enough regardless. You got combos with special enders with the triangle button, special attacks on cooldowns, parries, perfect dodges, a kick, the ability to reflect projectiles, a rage meter and critical strikes. It can be fun to chain combos together, use special abilities and then build up some rage to get critical strikes in.
You a solid enough toolset, the big issue is that the game on normal can be a little too forgiving with ability like channeling your rage into healing or the multiple second chances you get. The enemy roster starts to get more interesting when it introduces medium and larger enemies with larger HP and more attacks for you to parry, more projectiles and more area of effect attacks to try to perfect dodge. They start popping up towards the around the end of the Japan chapter so it can take a while for things to get interesting.
The latter couple chapters is where things start to pick up and the enemy count gets higher especially with the proto sentienels, more projectile enemies and long waves
Bosses are also good even if they are a few like Omega Red, and Sabertooth, and Essex. With different attacks and timings for dodges and parries. Sintenel boss being the weakest.
Environmental takedowns and lunging were handled better in X-Men Origins since the former you have a grab button and the latter isn't contextual.
The stealth is on the pointless side and some of the scripted setpieces aren't the greatest especially that bike chase.
Overall, I was expecting a solid time with this Wolverine game and got exactly that with a couple of surprises here and there.