Monday, 25 November 2024

Resident Evil: Survivor Review

I had borderline zero expectations going into this game, I heard for years that it was "awful", not very well made and a terrible game but to much to my surprise, I had a decent enough time with it, is it a great game? No. As a whole RE Gun Survivor was a B grade weekend rental spinoff game. I was expecting myself to absolutely loathe it but instead it turned out to be a moderate amount of fun.

The best way of describing Gun Survivor is that it is to RE7 what RE Dead Aim is to RE4.

Gun Survivor in a lot of ways is esstentially a first person shooter, meets light gun shooter with elements of a surivival horror game.

A big point of contention regarding Gun Suvivor is the controls, it uses traditional tank controls while it being in first person, if you dislike tank controls, you are pretty much going to dislike this game right away but if you are accustomed and used to tank controls this is easy enough to get used to.

However a big issue with the game is more so the camera and how this part of resembles more of a light gun shooter. Every time you get hit in Gun Suvivor, the camera tracks and follows the enemy that hits you. This is fine for one or two enemies but when there are more than 2-3, and especially when they are attack you from your left and right flank, it can get disorienting getting hit by one enemy then the camera tracks to it, you shoot it, get hit, camera tracks him and shoot that enemy. I really think either the game could've had 2-3 enemies on screen or just not have enemies that attack you from your left and right side.

This might sound like the game is terrible but here is the thing that makes Gun Surivivor a solid game, the game just knows how to pace out it's ammo and healing items. Every time you took a lot of damage, after a few rooms, you will eventually get some herbs and a first aid spray, every time there are some tougher enemies you got to fight the game will spawn some shotgun, grenade launcher and magnum rounds.

On top of all this, you can run past many of the enemies in it's more open rooms on top of the base pistol having infinite ammo making a decent fallback weapon to kill weaker enemies with. I often combined tactics of running away and shooting enemies.

There is also survival horror elements like collecting certain key items to progress furthur into the various levels of the game. This is nothing too complex but it does do a decent enough job at translating the older RE forumla into the context of a first person game much like what RE7 would do much later. The levels are small enough to have a good idea of which item is needed to progress.

Towards the end of the game I did act like a total moron and used up all my powerful weapons on weaker enemies and didn't save my grenade launcher for the actual final boss on the helicoptor launch pad, this was me being an idiot and I did resort to cheating to beat it but this is more my fault.

The game is also about 2 hours long so many of the issues I do have with it isn't too aggrevating due it's brevity.

However one big negative is that the voice acting is pretty bad and not a funny bad like the original RE. Some parts of it can be funny but it isn't on the level of the original game. It's more on the lines of just dull bad.

The continue system also isn't the greatest, I bypass it with emulator save states but at the same time, you only get a few lives and ran out and it's back to the start of the game, stuff like this is why I'm glad I emulate most of the old games I play.

Overall, RE Gun Survivor much like Dino Stalker wasn't the bad game that I was lead to believe for so many years, is it a amazing? No but at the same time, I played far worse games than this. Go into it with super low expectations and you might have some fun with this game like I did.

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